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Cmake add executable
Cmake add executable






cmake add executable
  1. #Cmake add executable driver#
  2. #Cmake add executable full#
  3. #Cmake add executable software#

When CUDA is enabled, CMake provides default flags for each configuration This results in generation of the common cache language flags that Figure 3 shows. This lets CMake identify and verify the compilers it needs, and cache the results.

cmake add executable

Next, on line 2 is the project command which sets the project name ( cmake_and_cuda) and defines the required languages (C++ and CUDA). For example, to use the static CUDA runtime library, set it to –cudart static.

cmake add executable

# so that the static cuda runtime can find it at runtime.īUILD_RPATH $.

#Cmake add executable driver#

# We need to add the path to the driver (libcuda.dylib) as an rpath, Target_link_libraries(particle_test PRIVATE particles) PROPERTIES CUDA_SEPARABLE_COMPILATION ON) # could be called by other libraries and executables # particle library to be built with -dc as the member functions # We need to explicitly state that we need all CUDA files in the Target_compile_features(particles PUBLIC cxx_std_11) # particles will also build with -std=c++11 # As this is a public compile feature anything that links to # Request that particles be built with -std=c++11 Project(cmake_and_cuda LANGUAGES CXX CUDA) cmake_minimum_required(VERSION 3.8 FATAL_ERROR)

#Cmake add executable full#

I have provided the full code for this example on Github. Listing 1 shows the CMake file for a CUDA example called “particles”. Let’s start with an example of building CUDA with CMake. CUDA now joins the wide range of languages, platforms, compilers, and IDEs that CMake supports, as Figure 1 shows. CMake 3.8 makes CUDA C++ an intrinsically supported language. Since 2009, CMake (starting with 2.8.0) has provided the ability to compile CUDA code through custom commands such as cuda_add_executable, and cuda_add_library provided by the FindCUDA package. In this post I want to show you how easy it is to build CUDA applications using the features of CMake 3.8+ (3.9 for MSVC support). CMake adds CUDA C++ to its long list of supported programming languages. The suite of CMake tools were created by Kitware in response to the need for a powerful, cross-platform build environment for open-source projects such as ITK and VTK. CMake generates native makefiles and workspaces that can be used in the compiler environment of your choice.

#Cmake add executable software#

Many developers use CMake to control their software compilation process using simple platform- and compiler-independent configuration files. How do you target multiple platforms without maintaining multiple platform-specific build scripts, projects, or makefiles? What if you need to build CUDA code as part of the process? CMake is an open-source, cross-platform family of tools designed to build, test and package software across different platforms. Cross-platform software development poses a number of challenges to your application’s build process.








Cmake add executable